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Online text-based role playing games date to 1978, with the creation of MUD1, which began the MUD heritage that culminates in today's MMORPGs.
Some online-text based role playing games are video games, but some are organized and played entirely by humans through text-based communication.
As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits in a byte represents.
That said, a text-based game is any electronic game whereby information is conveyed as encoded text in the user interface.
Sext Adventure was a part of No Coins, a videogame collection curated by Christine Kim for Convergence: An International Summit on Art Technology at The Banff Centre.
Sext Adventure was selected to be a part of Indie Cade!
Sext Adventure was at Boston Festival of Indie Games this past September with a special peep show booth!
While these are often seen as definitive boundaries, exceptions abound; many MUSHes have a software-supported combat system, while a "Role-Playing Intensive MUD" movement occurred primarily in the Diku MUD world, and both the first Internet talker (a type of purely social server) and the very popular talker software ew-too were based on LPMud code.Text-based games have been well documented since at least the 1960s, when teleprinters were interlaced with mainframe computers as a form of input, where the output was printed on paper.With that, notable titles were developed for those computers using the teleprinter in the 1960s and 1970s, and numerous more have been developed for video terminals since at least the mid-1970s, having reached their peak popularity in that decade and the 1980s, and continued as early online games into the mid-1990s.Rather than following gameplay in real-time, such as in MUDs, players post messages on such media as bulletin boards, online forums, Chatrooms (such as like AOL, hangouts and Yahoo chat) and mailing lists to which their fellow players will post role-played responses without a real limit or timeframe.Of late such blogging tools and sites as Live Journal have been utilized for this purpose.