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A notable landmark was Jast's Tenshitachi no gogo (1985), a precursor to the modern dating simulation.Among early bishōjo adventure games it had a degree of polish that previous games lacked.Thus, more than regular games, the main employees required by bishōjo game companies today are not programmers, but artists and writers.In the early nineties the atmosphere in Japan became more and more hostile towards bishōjo games.The first bishōjo game commercialized in Japan appeared in 1982 as Night Life by Koei.The first bishōjo games were not too popular, At the beginning of the genre, almost all the games were pornographic.It was also the first to have recognizably modern anime-style artwork: its characters had very large eyes and a tiny nose and mouth but were otherwise basically normally proportioned, characteristics which today are found in virtually all bishōjo games.Prior to 1985, girls were generally drawn either as normally proportioned adults or super deformed children.

Opinions on which males are bishounen and which are not vary according to personal tastes.I’ve already tried asking for help but they always tell you to “help yourself first”….unfortunately reverse engineering is not my forte.Bishōjo games are similar to Choose Your Own Adventure books in the way of narrative, in which the game tells a story but the player may make choices to change how the story flows. Bishōjo games began to appear in Japan in the beginning days of personal computers.It’s okay to do so as long as you will ask permission and notify us.I kindly ask to be respectful of the hard work of our JP - EN translators because they’ve worked hard to make this happen.

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